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0465067107
The Design of Everyday Things
by Donald A. Norman
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9 entries have been written about this.

A review of this — 1 year ago

WORTH CONSUMING!

Great, classic book that makes you think about what makes good design and will help you notice good and bad design everywhere you go. It gives a list of things to consider incorporating that will improve your design, whatever the thing is you’re designing. I especially like the examples, some of which are pretty entertaining in their awfulness – and sad in their ubiquity. It is a little out of date especially when discussing software design, but its insights are still current and very much worth applying.

Norman’s principles of design:
  • Use both knowledge in the world and knowledge in the head
  • Simplify the structure of tasks
  • Make things visible: bridge the gulfs of Execution and Evaluation
  • Get the mappings right
  • Exploit the power of constraints, both natural and artificial
  • Design for error
  • When all else fails, standardise

Boris Mann
Vancouver

A story about this — 2 years ago

WORTH CONSUMING!

This is the third book I’ve gotten from Travis and Susie. I don’t usually comment on books part way through, but I can already tell from the preface alone that I’m going to like it.

Here’s my favourite quote so far:

As companies design for more usability and understanding, they will discover a competitive edge, for these principles save customers time and money while increasing morale. As this message spreads, more and more customers will reject the products that are unusable or that lead to frequent error and frustration.

Basically, I read that, and I immediately think “Apple Mac”, or perhaps “iPod”. It’s also a warning to anyone that is involved in crafting things that are meant to be used by people.

Antonio D'souza
San Francisco

A story about this — 3 years ago

WORTH CONSUMING!

Anybody who cares about the products they create or use should read this book.

Tammy Green
Chicago

A story about this — 3 years ago

Rereading this for my Learning & Performance class. It’s still good stuff.

Kim
London

A story about this — 3 years ago

Good way of thinking about making technology human-compatible.

Buster McLeod
Seattle

A story about this — 4 years ago

I felt like this book could’ve been summarized by a short essay. Most of it was filler.

Buster McLeod
Seattle

A story about this — 4 years ago

I’ve been waiting for my library to get this in for weeks, but today I finally just gave in and bought it. So far so good.

Bill Turner
Pittsburgh

A story about this — 4 years ago

WORTH CONSUMING!

Quite an interesting book. The reason I picked it up was that I saw it mentioned on many other webloggers’ reading lists, and the topic sounded interesting. While the subject matter pertains primarily to product design, and what should go into good product design, I found the information and suggestions useful for design of any kind. The writing was clean and conversational, and never really ventured into being too technical at all. Definitely a must-read for those working in IA and web/computer usability.

jaydatema
Brooklyn

A story about this — 5 years ago

Recommended by my old boss.


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